Riftveil

Combat breakdown

21 seconds/12 moments/Unreal Engine, Blueprints

Every mechanic in this clip I built in Unreal with Blueprints: hit reactions, guard breaks, hit feedback, screen shake, hitstop, automatic lunges, responsive dashes and enemy attacks you can dodge. Watch it once at full speed, then step through it one moment at a time.

Every moment

More from Riftveil

The project page has the rest of the footage and the six design documents behind it.

Open Riftveil