Flying Wild Hog for Crystal Dynamics and Amazon Game Studios/ Unreal Engine 5/ Enemy & boss design/ 2025 to now
Tomb Raider: Legacy of Atlantis
Senior Technical Game Designer
- Directed enemy and boss development from concept to functional
- Built and iterated combat prototypes in UE5 Blueprints to validate mechanics fast
- Owned technical and design documentation across design, animation and AI
- Supported the team through daily technical and design problems












